Defeating Healers and Shields in Tower Rush
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There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.

This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.
Target Priority
You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Separate and conquer.
- Splash damage units are decent, but often lack the burst damage required.
- If you defend it cheaply, you win the game instantly.
Dealing with Clone and Rage Synergy
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.
| Healer Category | How it Works | The Solution |
|---|---|---|
| Frontline Support | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Temporary Protection | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Patience and Precision
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Master the backline dive, and dominate the arena.
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