Mastering Siege Decks in Tower Rush
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However, there is one highly specialized, deeply controversial archetype that completely ignores this fundamental rule: the Siege deck.

This article dives deep into the high-stress, high-reward world of Siege gameplay and how to construct the ultimate impenetrable fortress.
Protecting the Asset
When you place an X-Bow at the bridge, it takes several seconds to deploy, during which time the opponent will panic and drop everything they have to destroy it.
You use these cheap troops as meat shields, physically blocking enemy tanks and assassins from ever touching your precious artillery.
- Use spells predictively.
- Let the X-Bow die, cycle your cards, and try again later.
- It provides incredible defense and stalls the game until you can launch an offensive one.
The Mortar vs. The X-Bow
The X-Bow is a high-risk, high-reward machine gun; it costs 6 elixir and requires intense, immediate protection, but it can shred a tower from 100% to 0% in seconds.
The Mortar's blind spot also makes it uniquely difficult to destroy with melee units, as it will simply ignore them and continue firing at the tower while your cheap troops defend it.
| Siege Weapon | Cost and Speed | How to Use It |
|---|---|---|
| The Machine Gun | 6 Elixir, fast firing, high overall DPS | Requires absolute dedication to defending it; relies on out-cycling enemy tanks for a direct lock-on |
| The Cannon | 4 Elixir, slow firing, splash damage | Can be used defensively to clear swarms, or offensively for slow, consistent chip damage over the whole match |
The Most Hated Archetype
Furthermore, you must develop thick skin, as opponents will constantly spam angry emotes when facing you.
Master the geometry, build the wall, and snipe them from safety.
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