The Ultimate Guide to LavaLoon in Tower Rush
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This strategy completely bypasses traditional ground defenses, rendering enemy Cannons, Bomb Towers, and ground-melee troops completely useless.
However, playing LavaLoon effectively requires an incredibly specific mindset; you are abandoning the ground war entirely, which leaves your towers highly vulnerable to fast rushes.
The Mechanics of the Air Push
As the Hound approaches the river, you drop the Balloon directly behind it, slightly closer to the outer edge of the map.
Furthermore, when the Lava Hound finally dies, it 'pops' into a swarm of six fiery Lava Pups.
- Placement is everything.
- It is a 7-elixir investment that deals almost zero damage by itself.
- Always bring the Arrows spell.
Surviving the Counter-Attack
The absolute hardest part of playing LavaLoon is surviving the ground phase of the game, especially against fast Cycle or Bridge Spam decks.
The Tombstone is the unsung hero of the LavaLoon deck; placed centrally, it pulls all ground-targeting units (like Hog Riders and Giants) into the middle of the map.
| Enemy Anti-Air Defense | How to Break Through |
|---|---|
| Inferno Tower (Melts the Lava Hound instantly) | Use a Zap spell to reset the damage beam, or use Lightning to severely damage the building and stun it |
| Executioner + Tornado Combo | Do not clump your Balloon directly behind the Hound; space them out significantly so the Tornado cannot group them |
The Unstoppable Force
You are trading early ground vulnerability for late-game aerial invincibility.
The air belongs to the Hound.
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